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・ Mario Fehr
・ Mario Feleppa
・ Mario Feliciani
・ Mario Fenech
・ Mario Fermín Cabral y Báez
・ Mario Fernandes
・ Mario Fernando Hernández
・ Mario Fernández
・ Mario Ferrari
・ Mario Ferreiro
・ Mario Ferri
・ Mario Figueredo
・ Mario Figueroa
・ Mario Filippeschi
・ Mario Fillinger
Mario Clash
・ Mario Comensoli
・ Mario Compagnoni
・ Mario Condello
・ Mario Conti
・ Mario Coppola
・ Mario Cordero
・ Mario Corso
・ Mario Corti
・ Mario Corti (manager)
・ Mario Corti (skier)
・ Mario Costa
・ Mario Costa (diplomat)
・ Mario Costa (director)
・ Mario Costa (philosopher)


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Mario Clash : ウィキペディア英語版
Mario Clash

|genre=Platform game, action
|modes=Single player
|platforms=Virtual Boy
}}
is a game produced by Nintendo in 1995 for the Virtual Boy. It is the first stereoscopic 3D ''Mario'' game, and a 3D reimagining of ''Mario Bros.''. Reception for the game was mixed. Reviewers felt that, while the Virtual Boy hardware itself held the game back, it had its positive traits as well.
== Gameplay ==

''Mario Clash'' was designed as a 3D version of the original ''Mario Bros.'' arcade game.The objective of the game is to knock all the enemies in a particular level off ledges. This is accomplished by jumping on a Koopa Troopa, picking up its shell, and then throwing it at other enemies to defeat them.〔 Levels consist of two planes, a "foreground" and a "background", with lower, middle, and upper floor on each plane, and four pipes connecting different combinations of planes and floors.〔 Some enemies can be defeated with Mario throwing a shell at an enemy on the same plane as himself, while others can only be defeated if Mario throws a shell at an enemy into the background from the foreground, or vice versa.〔 The game's sole usable item is a mushroom, which, when touched, initializes "Fever Time", where Mario's shell throwing defeats any enemy it touches, regardless of its defenses.〔''Nintendo Power'' Vol.75, August 1995, p. 28〕 The game has 99 levels, although the player can only choose to begin from any of the first forty of them. However, the game does not allow for the saving of progress through the games, or high scores, once the game is turned off.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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